Eve Online announced today that its trial account offers will be extended from 14 days to 30. The referral trial account offer will also be extended from 21 days to 30. These extensions come on the heels of the trial account restrictions being reduced significantly in Oct. 2014. For a full list of trial account restrictions and other details check out this article.
Latest Patch Notes
Click here to check out the latest patch notes for Eve Online.
Eve Online Guides
Basic guides to get you started making isk in New Eden.
Blueprint Research Guide
Basic guide to start researching blueprint orginals.
New to Eve Online?
Check out the Beginner's Guide
Planetary Interaction: Investment Guide
Investment Guide to designing your own PI production.
February 23, 2015
February 8, 2015
Eve Online Flight Academy tackles Planetary Interaction [Video]
CCP has set up a new youtube channel: Eve Online Flight Academy to post informational videos about Eve Online. The first game mechanic they have chosen to tackle is Planetary Interaction(PI). They have released four short videos covering the basics of planetary interaction. The videos serve to provide a basic tutorial for starting a small PI operation.
Eve Online: FA - Planetary Interaction(1 of 4)
Eve Online: FA - Planetary Interaction(2 of 4)
Eve Online: FA - Planetary Interaction(3 of 4)
Eve Online: FA - Planetary Interaction(4 of 4)
If you would like a more in depth information be sure to check out my posts on basic and intermediate PI production as well as my own PI video tutorial that goes a little more in depth into fine tuning PI production. Even these tutorials are basic referencing guides when considering the complexities of PI as a whole.
January 10, 2015
Weekly Market Analysis Eve Prosper [Video]
Eve Prosper has been putting out some great market analysis videos. The simple fact is if you need more graph porn in your life you need to check these videos out. If you call yourself any kind of an industry player or trader in Eve you need to check these videos out. I will post this weeks episode below.
Eve Prosper's blog has been notable for it's third party development and industry analysis and guides.
December 23, 2014
Eve Online Year in Review
January:
The Battle of B-R5RB
This year in Eve Online started out with a boom, the Halloween War was in full swing. Everyone was still analyzing the Battle of HED-GP(Jan. 18) when only a week later it was quickly overshadowed by the bloodiest conflict to date in Eve Online the Battle of B-R5RB(Jan. 27). The battle was widely covered by the gaming press. All this press found Eve with a surge of new players curious to discover this strange game where players numbering in the thousands battle for hours with ships reported to cost thousands of real world dollars.
May:
2014 Fanfest
This years Eve Fanfest offered the usual hints of amazing new features and gorgeous game trailers. None of these announcements can compare to the shift in CCP's new development cycle that for the last six months has been dropping patch after patch in quick succession. Players hardly have time to absorb the patch notes of the latest patch release when the next releases devblogs are already cropping up.
Jester's Trek Ends
Also in May Riperd Teg author of the blog Jester's Trek stepped away from his blog. Blogging is an exhausting effort and Jester's Trek was the best of us. As he stepped back from blogging I am sure not but a few of us paused to take note of our own priorities. He was a machine serving on CSM8 and keeping regular updates on his blog about everything Eve. His incites and influence is still felt strongly today.
June:
Kronos Patch: First Patch in the Six Week Cycle
The Kronos patch was marked by what it didn't have more than what it did. CCP announced that the planned industry revamp would be put off until the Crius patch for more fine tuning. The push back was the first fruits of the new development cycle that would come to dominate the last half of the year.
July:
Industry Revamp
The Crius patch brought about the industry revamp changing up the mechanics and UI of the research and manufacturing system. The new streamed line UI improved visibility of the manufacturing process.
November:
Jump Mechanic Changes
The Phoebe patch saw the much talked about jump fatigue mechanic enter the game. The changes sparked a huge conversation within the community. I can't help but feel a strong sense of irony that CCP Greyscale doesn't even work for CCP anymore. I don't fly capitals so I didn't have much to say about the issue. It seemed a double edge sword for sure. I wonder why they didn't absorb more feed back and push the release back until the next patch.
"This is Eve"
Its hard to believe that a game trailer with only 1.5 million views created such a spike in new players. I have long thought that Eve Online has a very limited presence on youtube. People just don't know what this game is about. Several years ago myself I tried the game out because I stumbled onto some youtube videos about Eve it caught my interest and here I am today.
Input Broadcasting is Banned
CCP puts an end to Input Broadcasting. CCP has stated the following:
Input Broadcasting and Input Multiplexing refer to the multiplication of inputs, actions and events to multiple instances of the game. This includes, but isn’t limited to:
• Activation and control of ships and modules
• Navigation and movement within the EVE universe
• Movement of assets and items within the EVE universe
• Interaction with other characters
Input Broadcasting and Input Multiplexing of actions with consequences in the EVE universe, are prohibited and will be policed in the same manner as Input Automation.Input Broadcasting is a feature of ISBoxer if you use multiple accounts at the same time you will now have to manually go to each account and push your buttons. TMC posted an article bemoaning the fact that this is going to really shake up the economy. I disagree, if you have gone to the trouble of setting up 20 accounts I think your okay going through and pushing a couple more buttons sure it might get a little tedious. I just don't see the mass exodus the article is calling for. People adapt and Eve Online players adapt even faster.
December:
Industry Teams Phase Out
The Industry Teams feature which was released in the Crius patch was announced to be phased out until further development can take place. A ground breaking move for CCP to take out a feature they thought wasn't working. As many perhaps unfinished or unused features have remained in the game for years.
New Space
A 100 new wormhole systems are introduced in the Rhea release. The first time new space has been added to the game since the Apocrypha expansion more than five years previous. As the six week patch cycle keeps rolling into the next year hopefully things will only keep changing for the better.
These are just a few of the things I thought of looking back through 2014. Enjoy your Christmas vacation and have a Happy New Year!
December 15, 2014
Elite: Dangerous to Play or Not to Play?
That is the question. I have been back and forth a hundreds times this month trying to decide if I should get Elite: Dangerous. The major reason I haven't bought it out right and stopped thinking about it is time. Everyone's time is precious these days and I don't think I can squeeze enough time out of my schedule to try this one out and really enjoy it that being said the holidays are always busy. So perhaps come January when things settle down a bit I might have a little extra time for this gorgeous looking game. For everyone else out there hope you have a chance to check this one out I will be reading your reviews and watching to see what you all think.
Check out this trailer with added honesty it made me chuckle.



