Latest Patch Notes

Click here to check out the latest patch notes for Eve Online.

Eve Online Guides

Basic guides to get you started making isk in New Eden.

Blueprint Research Guide

Basic guide to start researching blueprint orginals.

New to Eve Online?

Check out the Beginner's Guide

Planetary Interaction: Investment Guide

Investment Guide to designing your own PI production.

April 28, 2013

1 Billion in Networth: The Challenges of a Newbie

After 5 months of playing time, I finally reached 1 billion in net worth. I have only been keeping track of my assets and cash for the past several months but with a total of 5 months training time under my belt I surpassed 1 billion in net worth about the first of April.


Challenges of a New Trader
If your a new player and you own anywhere from 0 to 1 billion isk you find you don't have a secure way of transporting A:Large objects or B: Large volumes of expensive items. Each time I undock I take a risk. The expensive trading options can be very risky business.

The simple fact of the matter is I don't have a freighter. If I had a freighter I could "safely transport" expensive items across high sec or get into the larger ship market. Now I know what your going to say use Red Frog Freight that is all fun and games but there current rates are 1 million a contract and 500,000 isk a jump after that. With how tight trade margins are these days no way am I going to make any money using this method. Why not mission to make isk? Mission grinding is boring and I started this game to play the market anyway. Why not get some PLEX and sell those to buy your shine freighter? I can't say this hasn't crossed my mind a time or two. I don't want to buy PLEX I'll take the long road. With that in mind I have nothing to complain about really those are my options. So what does it all mean? See my new investment strategy below.

Reinvestment: My evolving investment strategy for the summer
As stated above I can't really get into the ship market until I have a freighter. It takes to long to haul the minerals to production and haul the ships back to market. I don't have that much time to play. So with that in mind I am liquidating all my module and asset production.This past week I stopped my one week production cycle and am shifting all my remaining production stock on to the market.

So for the summer or at least for the next several months I am moving into implant trading. Why implant trading you say? Implants are easy to transport in large volumes and for the time being they have decent returns something like 10% when you start hub to hub trading which is what I am usually doing. The returns on the production I was making weighed in about 25 to 30% but I was running into cargo space problems as I outlined above.

Here is hoping for the summer.

April 26, 2013

Operation Mining Laser Upgrade 1

A couple of weeks ago I just happen to be in game when some one decided they wanted to buy out the entire Mining Laser Upgrade 1 market, don't ask I don't get it either. Not only had I just returned from jita with about 1,500 of them literally minutes before they started buying them out but I had already posted a few market orders in a couple systems before the buyout. I was able to not only sell my stock for triple what it was worth but also ride the resulting bubble making 100k a unit for about 5 days. Total profit about 40 million. I'm not jumping into retirement any time soon but the laughs  were what really counts.

Over 6,000 units bought out.

April 24, 2013

Fanfested: 2013

Watch Fanfest: 2013 live over at http://www.twitch.tv/ccp. If you want to pay the twenty bucks, I think is what there asking anyway, you can pick up the HD stream, other wise head over and watch the 480p :) I'll be tuning in when I can. Full Schedule below.

Watch live video from twitchernest on www.twitch.tv
GMT/PST Wednesday 24th PST
20:45/13:45 EVE TV goes to the Symphony 21:00/14:00 The EVE Symphony 2013

GMT/PST Thursday 25th
11:00/04:00 Welcome to Fanfest 2013 with EVE TV
12:00/05:00 Retribution Roundup
13:00/06:00 Ship Balancing
14:00/07:00 EVE is Real - Bringing FTL to IRL
15:00/08:00 Game Design: Balancing Tears & Laughter
16:00/09:00 Lowsec PvP/Crimewatch
17:00/10:00 (e)Merging Economies
18:00/11:00 DUST 514 KEYNOTE
19:00/12:00 DUST 514 KEYNOTE
20:00/13:00 DUST 514 Reflecting the Universe
21:00/14:00 End of Fanfest Day 1

GMT/PST Friday 26th
11:00/04:00 EVE Economy: A Decade in Review
12:00/05:00 DUST 514 Planetary Conquest in Low Sec
13:00/06:00 DUST 514 Advancing the Core
14:00/07:00 EVE is Real - Asteroid Mining
15:00/08:00 EVE Security
16:00/09:00 Game Design - Live Session
17:00/10:00 EVE Keynote
18:00/11:00 EVE Keynote
19:00/12:00 Dev. & Ops are in a Relationship
20:00/13:00 Remixing EVE: You did WHAT?
21:00/14:00 End of Fanfest Day 2

GMT/PST Saturday 27th 
11:00/04:00 Art Panel
12:00/05:00 PvP Tournament Finals
13:00/06:00 PvP Tournament Finals
14:00/07:00 EVE is Real - Space Elevators
15:00/08:00 Games as Art - EVE & other Games at the MoMA
16:00/09:00 Concept Art - Live Session
17:00/10:00 CCP PRESENTS!
18:00/11:00 CCP PRESENTS!
19:00/12:00 Prototyping the Future of EVE
20:00/13:00 EVE TV Reviews Fanfest 2013
21:00/14:00 Party at the Top of the World
00:00/17:00 End of Fanfest Day 3

April 21, 2013

Fanfest Cinematic Trailer 2012

With Fanfest 2013 only 4 days away I thought we should revisit the cinematic trailer from fanfest 2012. Now sit back and get excited for whats in store this week at Fanfest 2013.


April 19, 2013

Eve Odyssey: Prepare and Speculate


Post Updated: June 3, 2013
Eve Online: Odyssey Summer Expansion
Release Date: June 4, 2013
43 Days after Fanfest April 24, 2013
35 Days after May 1, 2013
7 Days after May 28, 2013
Patch Notes: Odyssey 1.0
Test Server:
Our EVE: Odyssey Exploration features now available for testing on Sisi
Our EVE: Radial Menu now available for testing on Sisi, demonstration

Eveonline.com:
Eveonline.com/odyssey
Discovery Scanner: Using this new system, more pilots will reveal the hidden secrets of the EVE Universe. Beautiful new visuals, customizable controls and new functionality have been added to encourage the adventurer in everyone. There is now more among the stars, enticing even the most experienced veterans to explore.
A New "Spacescape": A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and more…
The Little Things: Continued development towards raising accessibility without removing functionality will bring dozens of changes to player-owned starbases, game UI and beyond.
The War Machines: Forged by the lessons learned from countless combat pilots, the four factions will issue forth with the latest tools of war and re-designs of old favorites - ships as awe-inspiring as they are deadly.
The Story Line Continued: The shared EVE Universe storyline continues to evolve following the Battle for Caldari Prime, with participatory events spawning unique player stories in two games at once.

Fanfest 2013: April 25 - 27, 2013
Announcements. I expect a lot of information and features to be released during Fanfest.
"A huge amount of detail coming from Fanfest then." - CCP on Video 4:10

EVE Fanfest 2013: EVE Keynote Along with the keynote all of the other Fanfest videos are up on youtube you can find them here.

EVE Universe: Origins  < New trailer doesn't really have anything to do with Odyssey though.
EVE Fanfest 2013 - EVE Keynote - New Jumpeffect and Scanner *NEW*


Forums:
Features and Ideas Discussion lots of features and changes don't make it into the devblogs check them out here. Forum links listed here in no real order:

[Odyssey] Small Navy Cap Boosters CCP Fozzie states this is the last of the changes for Odyssey 1.0 I assume.
[Odyssey] X-L Weapons Balance
[Odyssey] Clone Costs Clone Costs are being lowered by 30% can't argue with that.
[Odyssey] Navy Battleships Posted: 5/13/2013
[Odyssey] Tech 1 Battleships - Build Costs It is beyond me why they let this sort of stuff just slip into the forums. I guess they don't want mass hysteria as everyone slams the market buying up battleships. I am sure by now the price has already adjusted. So if your wondering why your paying 40 million more for your little T1 Battleship this is why. So if you thought the ore changes were going to drop prices in the mineral market think twice before dumping your stocks or speculating on that shift.
[Oddysey] Capital Rigs
[Odyssey] Cruise Missiles
[Odyssey] Large Energy Turrets
[Odyssey] Ship Resistance Bonuses
[Odyssey] Tech 1 Battleships - Amarr
[Odyssey] Tech 1 Battleships - Minmatar
[Odyssey] Tech 1 Battleships - Gallente
[Odyssey] Faction Navy Cruisers
[Odyssey] Navy Battlecruisers
[Odyssey] Tech 1 Battleships - Caldari
[Odyssey] Attack Battlecruiser balance pass
[Odyssey] Faction Navy Frigates
[Odyssey] T1 Frigate Polish Pass and Naglfar fix
[Odyssey] T1 Cruiser Polish Pass
[Odyssey] Module Rebalancing Part One: RSBs and TEs

DevBlogs:
Sensor overlay changes in EVE Odyssey
Odyssey Ship Balancing
U and I made some changes: Odyssey UI changes A few consolidations of right click menus and a few other chat changes.
Probe Scanning and other Goodies for Odyssey A great list of changes coming to exploration and a few other things explained.
Reinventing the Radial Menu for Odyssey
Dual Character Training Wow, this is an excellent feature that I think will only increase the ability for this game to reach out to more players. I don't think we can even see how far reaching the effects of this change will be for isk, PLEX, and players.
Hacking in Odyssey  "This first release of changes to Hacking and Archaeology are just the tip of the iceberg. In the future we hope to add in much more variety into the subsystems you encounter whilst hacking." - CCP Bayesian
WantToTrade: Tags for Security Status The complete run down on the new system for gaining security status from -10 to 0, as explained during CCP MasterPlan's Fanfest presentation.
Resource Rebalancing in Odyssey: Numbers!
Resource Shakeup in Odyssey: Just don’t call it a Cataclysm Reading through these changes nothing strikes me as an oh snap I am going to invest/change what I am doing. I guess there will be even more ore so prices will go down? I guess the scanner could be cool. This whole devblog seems like a piece to a puzzle that we haven't quit seen the whole thing.
Odyssey Summer Expansion Starbase Iterations
In the Navy: Changes to Navy Ships in Odyssey
The Great Ship Skill Changes of Summer 2013 "All of this will happen for the Summer 2013 expansion." Which we now know is Odyssey. This Devblog has the most far reaching effects for me in-game and you would do well to sit down and take a hard look at all the skill changes being made. For new players the skill change for industrial ships will go a long way towards letting you fly around with a little more cargo. Also note if you could fly it before you can still fly it after the expansion goes live.

News and Blogs:
Neural-boost.com/odyssey
Torchwood Archives: Eve Online: Odyssey Status Post < great list of explanations for a lot of subtle changes coming patch day. The closet thing to patch notes we have right now.
Massively's EVE Evolved: EVE's Odyssey expansion could be incredible
PC Gamer's EVE’s Odyssey expansion will bring much requested Starbase improvements

Videos:
CCP In Development: the features of EVE Online: Odyssey
CCP's Fanfest 2013 All videos
CCP's PAX East 2013 EVE Online Odyssey world premier reveal
Curse.com's EVE Online Odyssey Expansion - Interview - PAX East 2013
Amir Hamzah's Eve Online - Odyssey Capital Ships V3 
EVExploration's Eve Online Odyssey Update: New Gallente Capital Ship Textures And Hangers!